Gravity Goal

Role:Principal Designer
Company:Ghostpunch Games
Released:Cancelled
Engine:Unreal 4
Platform:PC, PlayStation 5, XBox SX, Xbox S

Game Summary

Gravity Goal is a Third-Person Action Vehicle Sport set in a post-Singularity universe. This future sport in a cyber world can be thought of as “Cyberpunk + Quidditch meets Hockey”.

Responsibilities

> Collaborating with teammates to develop and refine core gameplay systems for original intellectual properties

> Managed design direction for 3C’s in gameplay

> Creating and maintaining extensive documentation for high level designs and gameplay feature specs for both external partners and internal development

> Coding and implementing key gameplay features using C++ & Unreal Blueprints

> Actively mentoring and providing feedback for junior developers creating game content

Media

Gravity Goal Alpha Trailer


Gravity Goal Front End Music Sample