About

I’m Anthony Alvarez.

Growing up in Miami, Florida, video game music and musical instruments were my main interests. I played brass instruments in marching band and sought out digital music by capturing audio and mastering mixes.

At the University of Central Florida (UCF), I completed my bachelor’s degree in Digital Interactive Systems and went on to enroll in UCF’s Master of Interactive Entertainment program led by industry veterans, FIEA. This was an immersive game development experience that simulated the industry and taught me software and prototyping. I even learned how to manage the fallout of a cut game.

I started my career at Darkside Game Studios – a work-for-hire shop. I met talented people and gained industry knowledge by assembling a diverse catalog of projects varying in scope, type and problem resolution. Darkside closed, but I kept in touch with the team for years. Never burn bridges, folks!

After Darkside, I found myself at High Voltage Software where I grew my design, development and game shipping skills. At the time, Virtual Reality was emerging in the market. To explore this area of gaming further, I joined TinMoon Studios – an indie studio in New York. There, I worked with a team on many small VR prototypes. I gained insight into larger studios by collaborating with the Tech Director and Build Directors from Insomniac Games and Avalanche Studios. Despite the studio running out of funding, this was a great experience that paved the way for my next opportunity.

So where am I now? I reconnected with Darkside (now Side) in 2018. As Principal Designer, I lead a team of talented game designers and spearhead the Design Department. We continue to be a work-for-hire business and are involved in co-development opportunities leading to growing, long-term relationships.

Reach out, and get to know more about me!

AAA


Work History

Side, Fort Lauderdale, FL

August 2020 – Current

Principal Designer


Ghostpunch Games, Sunrise, FL

August 2018 – August 2020

Lead Level Designer


TinMoon Studios, New York City, NY

Novemeber 2017 – August 2018

Senior Designer


High Voltage Software, New Orleans, LA

April 2015 – October 2017

Designer


Darkside Game Studios, Sunrise, FL

May 2010 – February 2015

Level Designer


UTV Ignition Entertainment, Gainesville, FL

December 2009 – May 2010

Gameplay Scripter


Education

Florida Interactive Entertainment Academy, UCF

MS Interactive Entertainment, Game Development

2008 – 2009


University of Central Florida

BA Digital Interactive Systems, Digital Media

2003 – 2008