| Role: | Technical Designer |
| Company: | Ghostpunch Games |
| Released: | December 2018 |
| Engine: | UDK |
| Platform: | PSVR, HTC VIVE |
Game Summary
Virtually immerse yourself in the untamed world of Borderlands. Step into the boots of a treasure-seeking Vault Hunter armed with 87 bazillion guns on a quest to line your pockets with loot.
Responsibilities
> Ensuring and verifying that all Borderlands 2 VR DLC content was optimized, viable and compliant with VR standards. This includes Captain Scarlett and Her Pirate’s Booty, Mr. Torgue’s Campaign of Carnage, Sir Hammerlock’s Big Game Hunt, Tiny Tina’s Assault on Dragon Keep, T.K. Baha’s Bloody Harvest, The Horrible Hunger of the Ravenous Wattle Gobbler, How Marcus Saved Mercenary Day, Mad Moxxi and the Wedding Day Massacre, and Sir Hammerlock vs. the Son of Crawmerax
> Configuring and standardizing primary controls for the HTC VIVE and PSVR
Media
Borderlands 2 VR Launch Trailer










